
					EZ GL2D for NET (C#, VB, F#, etc) 

Release 1.0.0


Description:
	EZ GL2D is a very simple 2D OpenGL rendering engine.
	It is made with two simple things in mind: Speed and ease of use.
	
	
	Relminator(Richard Eric M. Lope) 08/19/2010 | 02/14/2012 | 09/30/2012 | 07/04/2014
	http://rel.phatcode.net/

	*See the examples if this library is for you.

Features:
	- Very easy to use
	- Lightweight
	- Fast
	- Portable
	- Can be used alongside 3D scenes
	- Shared across modules
	- Easy sprite atlas support
	- Automatic texture binding
	- Automatic texture cleanup
	- Full hardware acceleration
	- Portable(even has a Nintendo DS port, actually the DS version is the first one I made so this is the port)

Limitations:
    -Full hardware
	-Author is lazy

	
How to use:

	- First download the OpenTK Framework from here: http://www.opentk.com/
	- Open Visual studio and make a new console project
	- In the menu, choose Projects and Add references to OpenTK and Windows.Drawing
	- In the menu, choose Add Existing Item then add "EZGL2D.cs
	- import these:
		using System;
		using System.Collections.Generic;
		using System.Threading;
		using System.Drawing;
		using System.Drawing.Imaging;
		using System.IO;

		using OpenTK;
		using OpenTK.Graphics;
		using OpenTK.Graphics.OpenGL;
		using EZGL2D;
	- Code away!
	
	*See the reference in the /Docs section for more details
	*See mini-tutorial on the doc	


Sourcecode:
	Licensed under GNU LGPLv2 or later(read LGPL.txt for more details) 
	Sourcecode is provided for learning purposes.
	Use to your hearts content, but I would enjoy knowing the things you used it for.
	Code should never be used to harm anyone.
	
Initial release ver 1.0.0
	- Ported the source from C++/Freebasic to C#
	- Ported C# to VB
	- Example Files
	- Many more stuff I'm too lazy to document