# EZGL2D.GL2D Member List

This is the complete list of members for EZGL2D.GL2D, including all inherited members.

Begin2D() | EZGL2D.GL2D | `[static]`
BLEND_MODE enum name | EZGL2D.GL2D |
BlendMode(BLEND_MODE mode) | EZGL2D.GL2D | `[static]`
Box(int x1, int y1, int x2, int y2) | EZGL2D.GL2D | `[static]`
BoxFilled(int x1, int y1, int x2, int y2) | EZGL2D.GL2D | `[static]`
ClearScreen() | EZGL2D.GL2D | `[static]`
Close() | EZGL2D.GL2D | `[static]`
EnableAntialias(bool flag) | EZGL2D.GL2D | `[static]`
End2D() | EZGL2D.GL2D | `[static]`
Line(int x1, int y1, int x2, int y2) | EZGL2D.GL2D | `[static]`
LoadSprite(string filename, int filtermode) | EZGL2D.GL2D | `[static]`
LoadSpriteSet(string filename, int numframes, int[] texcoords, int filtermode) | EZGL2D.GL2D | `[static]`
LoadTileSet(string filename, int tileWidth, int tileHeight, int filtermode) | EZGL2D.GL2D | `[static]`
PutPixel(int x, int y) | EZGL2D.GL2D | `[static]`
Screen2D(int width, int height) | EZGL2D.GL2D | `[static]`
SetColor(float r, float g, float b, float a) | EZGL2D.GL2D | `[static]`
Sprite(int x, int y, int flipmode, SpriteGL sprite) | EZGL2D.GL2D | `[static]`
SpriteOnLine(int x1, int y1, int x2, int y2, int thickness, SpriteGL sprite) | EZGL2D.GL2D | `[static]`
SpriteRotateScale(int x, int y, float angle, float scaleX, float scaleY, int flipmode, SpriteGL sprite) | EZGL2D.GL2D | `[static]`
Triangle(int x1, int y1, int x2, int y2, int x3, int y3) | EZGL2D.GL2D | `[static]`
TriangleFilled(int x1, int y1, int x2, int y2, int x3, int y3) | EZGL2D.GL2D | `[static]`