Genso's Junkyard II' - Championship Edition


  ..::: Here!
  Anything new here?
  The Junkyard
  Projects
  Some tutorials
  Discussion Board
  Who? Me?

  ..::: There!
  Interesting stuff
  The Missing Link
  QB 4.5 reference
  QbasicNews QWIKI

  ..::: Everywhere!
 
Link our junkyard!
 
QB45 dot com
Phat Code
QBasic / QuickBasic News
Jocke the Beast
Piptol Produtions
FreeBasic dot net
 


     
Tutorials  




Platform Games Tutorial Series
(How to make Jump 'm Run Mario style games)



Chapter One: Basic Jump Physics

Chapter Two: Finite State Machines

Chapter Three: Delta Timing

Chapter Three: Collision Detection...



2D Convex Polygon Collision using SAT



Basic 2D Rendering in OpenGL (Part 1)



Basic 2D Rendering in OpenGL (Part 2)



Quadtree/Octree/Tree tutorials
FreeBASIC


Download source and binaries for now...(HTML article coming soon...)



The Bounce Equation and how to use it to make games



Beginner's OpenGL for Freebasic



How To Make Blobs (Metaballs)



Lensflare Modelling



Plasma Generation



Puzzle Effect Screen Swipe




The infamous 3D tutorials
with some QB examples for added value




These are some articles I wrote for QBasicNews some time ago. In fact, the same ones are available everywhere, yes, but... but...

...well, I MADE THESE! Show THE AUTHOR, that's it, ME some respect...!



Chapter One: Entering the 3d dimension...

Chapter Two: Rotations, the how's and why's...

Chapter Three: Vectors are cool!!!

Chapter Four: Matrices are your friends

Chapter Five: The Lookat Transform (Your Camera)






Contents and assorted junk by Relsoft. Site, design and dementia by Saiyaku. © 2003