Java2D Bullet Hell Test 
Looks like Java2D is not as slow as I thought for a bullet hell game.
Of course, I would do this in OpenGL but Java2D forces me to learn the language.
Java2D SHMUP Framework 
Just a test of Java2D's speed in rendering Bullets and a ship.
ZweiHander 
A start of a SHMUP game made with Java2D. I'm learning Java so I decided to "maek a gmae" out of it. Two birds in one stone
Java OpenGL SpriteBatcher 
A simple SpriteBatcher in Java (Ported from my old C++ spritebatcher) in preparation for my android projects.
Fixed-function pipeline.
Android OpenGL Framework 
A very fast OpenGL ES 1.x based Android GFX renderer. Includes: A spritebatcher, bullethell engine, spritesheet loader, glowlines, etc.
[Android ]Crappy Fish 
My take on Flappy Bird Clones
Features(so far):
-Smooth gameplay
-Obstacle movement
-Animated menu
-Lots of animations-Moozic
Source included
AnyaBASIC 0.5.1 
AnyaBasic
[A]bsolutely [N]ot [Y]our [A]verage BASIC
"The little toy language that could."
AnyaBASIC is a portable Interpreted Programming Language made in Java.
It has a syntax similar to BASIC with a bit of C, Javascript and PASCAL thrown in.
This is a "Toy Language", so don't expect much. However, while this started as a "joke",
this language evolved into something which is capable of doing a
lot more(games, graphics, etc). It's also a language whose keywords are in English
so it should be a good language to use in teaching kids how to program.
Filename: AnyaBasic.rar | Date: 04/15/16 | Version: 0.5.1 | Size: 2.35mb | Downloads: 2812 |
Java2D PQ Torus Knot 
A Software rendered 3D PQ Torus knot I decided to make when I got a little bored with OpenGL ES.
:)
AnyaBasic 
AnyaBASIC is a portable Interpretered Programming Language made out of boredom after seeing a post about an esolang made of emoticons on the Programmers,Developers Facebook Group. While I consider this language a "Toy Language"(I made it in just a span of 4 days with a total of like 25 hours of coding time), the things you could do with it seems endless. It's also a language whose keywords are in English so it should be a good language to use for teaching kids how to program. Fun fact: * The language supports "jejemon" and "tagalog" keywords. See readme file for more info.
Java2D Game Framework 
Just a simple Java2d GFX framework I made 1 week into learning the Java language
Prime Factors 
A simple Java GUI to calculate the prime factors of a number. Made to easily check my daughter's assignments. ;*)
Java OpenGL Framework 
A simple OpenGL framework in Java using LWJGL I made 3 days into my Java learning process.
Java2D Game Framework 
Just a simple Java2d GFX framework I made 1 week into learning the Java language
Simple Java Platformer Engine 
Just a simple java platformer I cooked up to help some people.
Pacmaniac 
A simple pacman clone made in 5 hours while watching basketball on tv. LOL
Java Plasma 
A very simple per pixel plasma effect. Made after I got to know a way to put pixels in a buffered image.
Number 2 words 
Just an exercise I made myself do after seeing an implementation with enough case statements to last a lifetime. Uses arrays and a little trick to make things streamlined.
HangVaders 
A very simple minigame I made. This is the result of trying to combine a hangman game with elements from space invaders.
Will probably port this to android when I get some time.
[Java-PC] Crappy Bird 
A watered down version of my android game Crappy Fish.
Flappy Bird Clone. :)
Expression Evaluator 
A very small but powerful Recursive Descent Expression Evaluator.
Supports functions, sub-expressions, in just about 300 lines of Java code.
Sample input: 1 + sin(2.0 ^ 2)* 3.55620+ cos(( 20+tan(30+40))*5)
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