Easy GL2D PC/MAC
Easy GL2D is a very simple 2D OpenGL rendering engine.
It is made with two simple things in mind: Speed and ease of use.
Everything is function based so just about any programming
design pattern can be used in conjunction with easy GL2D.
Filename: LibGL2D.zip | Date: 02/16/12 | Version: 2.0 | Size: 971.72kb | Downloads: 2502 |
BulletRel FSM C++
An extremely fast Bullet-Hell/Particle system using linked/hashed arrays(lack of a better term).
Bullet behavior and animations are done via FSM through method pointers so everything is almost automatic with no virtual access.
Binary and Source included.
ascaris c++ version
A tunnel that looks like the insides of the intestines
DevcPP + SDL + OpenGL
Filename: ascaris_cpp.zip | Date: 07/15/05 | Version: x | Size: 253.85kb | Downloads: 2348 |
Ikaruga Laser Test
Just a simple ikaruga laser implementation I made as an example for someone's question on Shmup-dev.com for interpolated delta timing.
3dSwirly
Just additive lines in 3d to produce a swirl effect. coded in MingW/DevCpp/TinyPtc
Filename: cswirl.zip | Date: 11/17/04 | Version: xxx | Size: 44.47kb | Downloads: 2372 |
Turbo C++ Graphics Demos
Some demos I made in TC++ 3.0 while learning C/C++. Includes, Plasmas, 3dTorus, Feedback, ETC. Source included.
Filename: TC++3GFX.zip | Date: 01/23/05 | Version: Final | Size: 122.09kb | Downloads: 2374 |
Bullet Manager
A very fast bullet-manager system for bullet-hell games. Uses a state machine with method pointers. O(2) Insertion and deletion of entities.
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