, including all inherited members.
| Begin2D() | EZGL2D.GL2D | [static] |
| BLEND_MODE enum name | EZGL2D.GL2D | |
| BlendMode(BLEND_MODE mode) | EZGL2D.GL2D | [static] |
| Box(int x1, int y1, int x2, int y2) | EZGL2D.GL2D | [static] |
| BoxFilled(int x1, int y1, int x2, int y2) | EZGL2D.GL2D | [static] |
| ClearScreen() | EZGL2D.GL2D | [static] |
| Close() | EZGL2D.GL2D | [static] |
| EnableAntialias(bool flag) | EZGL2D.GL2D | [static] |
| End2D() | EZGL2D.GL2D | [static] |
| Line(int x1, int y1, int x2, int y2) | EZGL2D.GL2D | [static] |
| LoadSprite(string filename, int filtermode) | EZGL2D.GL2D | [static] |
| LoadSpriteSet(string filename, int numframes, int[] texcoords, int filtermode) | EZGL2D.GL2D | [static] |
| LoadTileSet(string filename, int tileWidth, int tileHeight, int filtermode) | EZGL2D.GL2D | [static] |
| PutPixel(int x, int y) | EZGL2D.GL2D | [static] |
| Screen2D(int width, int height) | EZGL2D.GL2D | [static] |
| SetColor(float r, float g, float b, float a) | EZGL2D.GL2D | [static] |
| Sprite(int x, int y, int flipmode, SpriteGL sprite) | EZGL2D.GL2D | [static] |
| SpriteOnLine(int x1, int y1, int x2, int y2, int thickness, SpriteGL sprite) | EZGL2D.GL2D | [static] |
| SpriteRotateScale(int x, int y, float angle, float scaleX, float scaleY, int flipmode, SpriteGL sprite) | EZGL2D.GL2D | [static] |
| Triangle(int x1, int y1, int x2, int y2, int x3, int y3) | EZGL2D.GL2D | [static] |
| TriangleFilled(int x1, int y1, int x2, int y2, int x3, int y3) | EZGL2D.GL2D | [static] |