Quaternion based camera
This is a cheesy example of a Quaternion based camera (actually this is my matrix based cam converted to quats). This also shows you how to align objects on its own axis.
Press 1 for First person, 2 for 3rd person, 3 for chase cam. :*)
FreeBasic + SDL
|Filename: quatcamera.zip||Date: 06/10/05|
|Version: x||Size: 16.52kb||Downloads: 1650|