Quaternion based camera 
This is a cheesy example of a Quaternion based camera (actually this is my matrix based cam converted to quats). This also shows you how to align objects on its own axis.
Press 1 for First person, 2 for 3rd person, 3 for chase cam. :*)
FreeBasic + SDL
Filename: quatcamera.zip | Date: 06/10/05 | Version: x | Size: 16.52kb | Downloads: 2342 |
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