Genso's Junkyard II' - Championship Edition


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Welcome to Genso's Junkyard II'  

Greetings, and welcome again to a new incarnation of the infamous Genso's Junkyard, brought to you by the almighty Genso Sanzo, also known in this ludicrous scene as Relsoft. We're back in business thanks to the efforts of Mr. Jofers Antoonski; he was kind enough to donate some webspace to this noble cause, also called "trash recollection" on some countries. Many thanks to him, again.

As always, if you're looking for that useless and little piece of code that could be useful for you, then you came to the right place. Here you can find some info on upcoming projects too, and the most up-to-date versions of AFlib and RelLib. Feel free to wander around, and... happy scavenger hunt!




 New game and new language Update by relsoft  
Pyromax Dax











Download:
<Pyromax Dax>




GameType:

Cute 3D Tile-based Platformer

Platform and Instructions:
- Windows
- Linux - compile it first

Gameplay:
A Mario/Megaman-like 3D platformer.
4 attack modes.
Physics-based.
4 Seasons with each season having a different hazard.



Development:

Official Site: http://rel.phatcode.net

Programming: Richard Eric M. Lope BSN RN (relminator)

Design: Anya Therese B. Lope
Relminator


Tools:

Freebasic, Easy GL2D and FMod

About Game

This is probably my last game in Freebasic. I made this in about 2 months for the FBGD compo.







I'm also learning a new language called Java. I've been learning for about 2 weeks and this are the results:

1. Bullet Hell Framework

http://rel.phatcode.net/junk.php?id=137


Who says, java and java2d is slow? Of course if this was made with Java + OpenGL... *)


2. Prime factors (netbeans source)

A simple GUI based app I made while learning Swing via netbeans. Also needed to easily check my daughter's assignments.

http://rel.phatcode.net/junk.php?id=132


Still needs a way to limit my entries to just numeric values.

3. Java OpenGL Framework (source is an eclipse project)

A very simple HW accelerated GFX framework via OpenGL + LWJGL.

http://rel.phatcode.net/junk.php?id=133



4. Java2D GFX framework (source is an eclipse project)

An animated/rotated box, a starfield and a way to control and blit transparent sprites.

http://rel.phatcode.net/junk.php?id=131



Arrow Keys to move the picture...


Code is quite messy since I'm new to the Java language.

 Check this thread 03/05/13 - 12:35:35 AM  


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Contents and assorted junk by Relsoft. Site, design and dementia by Saiyaku. © 2003